It’s been a while since I’ve posted here, so rather than try to think up something interesting to talkabout, I thought it might make sense to write up a quick recap of what’s been going on here at SolidWorks over the past month or so.
The biggest news is that in late April, we delivered our one-millionth license of SolidWorks software to Ogio International. This is a major milestone for SolidWorks, and one that we’ve been celebrating for a few weeks now. If you haven’t already, visit the SolidWorks site to play our trivia game (it’s quite silly) and hear messages of thanks from CEO Jeff Ray and found Jon Hirschtick.
Our European readers may be interested to learn that we rolled out the Engineering Stimulus Package to Europe last week. If you’re not familiar with the Package, you can read this post, or visit the ESP section on our website. At last check, a few hundred people had already downloaded the package. While we wish this wasn’t necessary, we hope that displaced engineers and designers can use the opportunity to build new skills, or hone existing ones.
We’ve also rolled out a new website for our SolidWorks Premium package of software. You can find out how Premium can make you more productive, but more importantly, there are some pretty funny videos on there. If we were to ever advertise on TV, my vote would go to the coffee video. I even shot the footage of product manager Shaun Murphy. Go me!
Most recently, we announced that from here on, we’re going to start supporting the release of SolidWorks one version back for an additional 12 months. What this means is that SolidWorks 2008 (released in September 2007) will be supported through December 2009, three months after SolidWorks 2010 is released. SolidWorks 2009 will be supported through December 2010, SolidWorks 2010 will be supported through December 2011, and so on. This is the opposite of what we’ve seen happening in the industry lately, and we hope that it will help our customers feel more secure if they need to stay on the previous version of SolidWorks for whatever reason. Check the SolidWorks blog for more news on this in the coming days.
So that’s it for now. I promise that next time I write, I’ll have something more thought provoking to talk about. Like maybe 3D dream recording devices, or virtual scuba diving trips…